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  <title>GAMEFAST &#8212; blog</title>
  <link>https://gamefast.org/blog/</link>
  <description>Advancements in gaming through AI, and the headlines that matter.</description>
  <language>en</language>
  <item>
    <title>Xbox has put a price on cloud playtime: $3.99 for 10 hours</title>
    <link>https://gamefast.org/blog/xbox-cloud-playtime-pricing/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/xbox-cloud-playtime-pricing/</guid>
    <category>News</category>
    <description>Cloud playtime packs arrive on Game Pass in November. Monthly limits land at 5, 10 and 15 hours depending on tier.</description>
    <pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>Fortnite is back on iOS in Australia — a court found Apple broke competition law</title>
    <link>https://gamefast.org/blog/fortnite-returns-to-ios-australia/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/fortnite-returns-to-ios-australia/</guid>
    <category>News</category>
    <description>The Federal Court of Australia ruled Apple must open iOS to third-party app stores. Apple says it will seek a stay and appeal.</description>
    <pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>Where studios actually use AI — and where they don't</title>
    <link>https://gamefast.org/blog/where-studios-actually-use-ai/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/where-studios-actually-use-ai/</guid>
    <category>AI in Gaming</category>
    <description>97% of studio leaders have used AI in some form during development. The interesting finding is which stages they use it in, and how badly they rate the integration.</description>
    <pubDate>Wed, 21 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>BioWare is closing after 30 years, and the next Mass Effect is going with it</title>
    <link>https://gamefast.org/blog/bioware-is-closing-after-30-years/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/bioware-is-closing-after-30-years/</guid>
    <category>News</category>
    <description>EA is folding the studio behind Mass Effect, Dragon Age and Knights of the Old Republic, cutting roughly 400 jobs across the company.</description>
    <pubDate>Wed, 21 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>Epic told developers to go "AI first" — and delayed its Disney shooter</title>
    <link>https://gamefast.org/blog/epic-goes-ai-first/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/epic-goes-ai-first/</guid>
    <category>AI in Gaming</category>
    <description>A director's internal message reportedly read "No more hand-written code," with the game's art to be generated by "full AI workflows."</description>
    <pubDate>Mon, 12 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>Sony put AI upscaling on the base PS5 — and it isn't DLSS</title>
    <link>https://gamefast.org/blog/sony-ai-upscaling-base-ps5/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/sony-ai-upscaling-base-ps5/</guid>
    <category>AI in Gaming</category>
    <description>Quick Spectral Super Resolution brings neural upscaling to every PS5, built with AMD. PS5 Pro keeps the version Sony calls the gold standard.</description>
    <pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>Capcom is rebuilding the RE Engine as an "AI-generation engine"</title>
    <link>https://gamefast.org/blog/capcom-ai-generation-engine/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/capcom-ai-generation-engine/</guid>
    <category>AI in Gaming</category>
    <description>More than 2,000 developers use the engine behind Resident Evil. The REX project wants it to interpret code, automate playtesting and tune performance.</description>
    <pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate>
  </item>
  <item>
    <title>"Quite often it's given me more to do" — the case that AI is adding work, not removing it</title>
    <link>https://gamefast.org/blog/ai-is-adding-work/</link>
    <guid isPermaLink="true">https://gamefast.org/blog/ai-is-adding-work/</guid>
    <category>AI in Gaming</category>
    <description>At the GamesIndustry.biz HR Summit, the people handling AI fallout described build reverts, six-fingered outsourced art, and AI-written grievance letters running nine pages.</description>
    <pubDate>Fri, 02 Oct 2026 00:00:00 +0000</pubDate>
  </item>
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